
With the boy too far into the water and sharks approaching, the desperate parents pray to the heavens for divine help.

The kid runs to the sea while the parents are distracted. The game begins as a family walks toward a shoreline. You may sway the minds of the tribes, but can you gather the parts of the Creed? Can you defeat the god of gods, the enemy of enemies? Can you defeat your Nemesis and rule over the whole world? That is a question only you, and only time will answer. Elements of these live within each Creature, and he who controls the parts of the Creed can control the whole land of Eden. You must use your Miracles, your Creature and your cunning to steal followers from these gods, and to do battle between the Creatures for supremacy. They have their own Creatures and their own followers.

The people of Eden, whether they believe in you or not, can't failed to be impressed by this beast, and more are swayed to your cause through their admiration of the Creature and the god that owns him.īut on other lands there are other gods. Capable of learning and being trained and capable of making his own decisions. You may choose to rule the world as you wish.Īs you grow in power, you acquire a Creature, a wondrous being capable of doing anything you can do. As you carry out godly acts, the belief in you rises and more and more people are convinced that worshipping you in the way forward. Your new tribe bow before you in awe, and from this moment your prayer power starts to grow. This is what happens in the beginning of Black & White. But perfect worlds can't exist and sooner or later someone, in trouble, desperate, will pray to the heavens. In a perfect world, people wouldn't need gods.

As explained in Lionhead Studios' official website: The player is given free will to act as he/she wishes and decisions will have direct impact in the game.

One of Black & White's central elements is the concepts of good and evil, and how the player's choices affects the world. To achieve this, he/she will have followers, a creature and powerful miracles at his/her disposal. In it, the player assumes control of a god in a quest to become the most powerful deity in the fictional world of Eden. Black & White is a 2001 "god game" created by former Bullfrog Productions founder Peter Molyneux, developed by Lionhead Studios and published by Electronic Arts.
